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The Buckshot Update was released on October 9, 2024.

v1.0 (10/9/2024)[]

Game[]

Downed Players
  • Revive process range: 7.5 -> 10.0
  • Revive interact range: 7.5 -> 7.5 (Unchanged)
Zombies
  • Bug Fix: Fixed a rare bug where a zombie could despawn while attacking a stationary player.
Lighting
  • Roblox lighting technology: "Compatibility" -> "Voxel"
  • Adjusted lighting effects across the game to compensate.

Weapons[]

R0635
  • Mobility: 95% -> 100%
  • Aim Mobility: ×0.4 -> ×0.8
Super-Shorty - New Weapon
Carl-Gustaf M2
  • Added third person animations.
  • Cleaned up animation code.
  • Minor model cleanup.
Crossbow
  • Reload time: ~2.45s -> ~2.23s
  • PaP Module Desc: “Headshot kills permanently increase headshot damage by 0.50%. Stacks infinitely.” -> “Headshot kills permanently increase headshot damage by 0.50%. Stacks infinitely. Upgrade to broadhead bolts at 100 headshot kills.”
  • Added third person animations.
  • Updated inspect animation.
  • Cleaned up reload animation.
  • Cleaned up animation code.
  • Minor model cleanup.
Nail Gun
  • Added third person animations.
  • Cleaned up animation code.
Weapon Camouflage

Utilities[]

Mystery Box
  • Super-Shorty added to the pool.
  • Bad Luck Protection Recent Weapons: 4 -> 6
Perk Machine
  • Bug Fix: Fixed a rare bug where getting downed while drinking a perk would break the ability to acquire new perks.

Maps[]

Graduation
  • Adjusted map lighting effects for lighting technology update.
  • Bug Fix: Fixed a gap in the wall in the power room.
Research
  • Adjusted map lighting effects for lighting technology update.
  • Cleaned up teleporter console code.
  • Bug Fix: Fixed an internal bug that occurred when the game ends while the teleporters are powering down.

v1.0a (10/10/2024)[]

Game[]

Armory
  • Bug Fix: Fixed a bug where the Super-Shorty would not appear in the menu.

v2.0 (10/23/2024)[]

Game[]

Zombie
  • Implemented additional “EasyGib” system for zombie dismemberment.
  • Improved gibbing from splash damage.

Weapons[]

Beretta M9
  • Bug Fix: Fixed a rare internal bug with the slide animation.
Benelli M4
  • Bug Fix: Fixed a bug where the upgraded weapon was lacking third person animations.
TS12 - New Weapon
Weapon Framework
  • Tracers frequency: 25% -> 40%
  • Bug Fix: Fixed a bug where Double Tap Root Beer would cause a large unintended increase to the amount of third person tracer rounds.
  • Bug Fix: Fixed a rare bug when attempting to deal damage that could cause the weapon script to break.

Utilities[]

Mystery Box
  • TS12 added to the pool.

Maps[]

Graduation
  • Bug Fix: Fixed a bug where a vending machine in the upstairs vending area was invisible.

v2.0a (10/24/2024)[]

Weapons[]

TS12
  • Bug Fix: Fixed a visual bug where equipping the weapon with 0 shells in the magazines would cause the charging handle to float in the air.
  • Bug Fix: Fixed a minor visual bug where equipping the weapon would cause the bolt to return when it should be held open on an empty magazine.

Gallery[]

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