Project Lazarus Wiki
Project Lazarus Wiki
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The Carl-Gustaf M2 Update was released on March 3, 2021.

v1.0 (03/03/2021)[]

Game[]

Private Servers
  • Added private server owner chat commands.
  • New welcome message when joining a private server.
Badges
  • Implemented system for Roblox badges.
  • Badges added to the game.
Heads-Up Display
  • Name tags now use player display names.
  • Player has been downed message now uses display names.
Spectate
  • Now shows the player’s display name.
Armory
  • Added the Launcher weapon class.
  • Corrected the K1A position in the list of submachine guns.
Down but Not Out
  • Bug Fix: Potentially fixed a bug where the player would go down with the wrong weapon out.
  • Bug Fix: Fixed an issue with revive EXP not being rewarded to players that recently joined mid game.

Maps[]

Graduation
  • Extended an invisible wall in the power room.
  • Extended some walls under the spawn room staircase.
Research
  • Added invisible walls under the spawn room staircase.
  • Extended invisible walls in the Pack-a-Punch room.

Weapons[]

Weapon Framework
  • Updated weapon sway code.
  • Smoothed out weapon sway.
  • Bug Fix: Removed animation artifacts when aiming and unaiming down sights.
  • Bug Fix: Fixed a visual bug with firing at the end of reload/equip animations.
  • Bug Fix: Fixed a visual bug that occurs when changing weapons in the middle of a reload animation.
  • Bug Fix: Fixed a rare bug where the ghost arms of the player’s past life lingers on the map.
Hip Fire
  • Updated hip fire code.
  • Spread now settles faster.
  • Moving while hip firing will now have momentary bloom for visual effect.
  • Reticle now uses math to accurately reflect spread.
Sprint
  • Smoothed out animations between sprinting and aiming.
  • Smoothed out sprint controls.
  • Rewrote stamina mechanic.
  • Bug Fix: Fixed a bug where sprint to fire time was wildly inconsistent.
Single Action
  • Rewrote cycling code.
  • Cycling should now be less clunky.
  • Single action weapons now actively track if they are chambered.
Shell Reload
  • Slight tweaks to be more responsive when interrupted.
  • Smoothed out animation issues.
K1A
  • Bug Fix: PaP Ammo Reserves: 280 -> 270
P90
  • Fire Time: 0.083s (~720RPM) -> 0.067s (~900RPM)
  • Gun Kick: 1.5 -> 1.0
  • Recoil Pitch: 1.5 min - 4.5 max -> 1.0 min - 2.5 max
  • Recoil Yaw: -4.5 min - 4.5 max -> -2.0 min - 2.0 max
AN-94 Abakan
  • Fire Time: 0.05s (1200 Burst RPM) (600 RPM Overall) -> ~0.033s (1800 Burst RPM) (720 RPM Overall)
  • Small adjustments to fire animation to compensate.
  • Slight edit to weapon model.
M16A4
  • Fire Time: 0.06s (1000 Burst RPM) (~640 RPM Overall) -> 0.075s (800 Burst RPM) (~550 RPM Overall)
  • Damage: 120 - 80 -> 150 - 100
  • PaP Damage: 180 - 120 -> 210 - 150
  • PaP Magazine Size: 45 -> 30
  • Ammo Reserves: 150 -> 240
  • PaP Ammo Reserves: 270 -> 330
  • Modified fire sound.
  • Updated weapon model and animations.
Remington 870
  • Gun Kick: 2.0 -> 3.5
  • Modified pump animation.
  • Slight touches to reload animation.
Carl-Gustaf M2 - New Weapon

Utilities[]

Mystery Box
Perk Machine
  • Added a slight flash on the icon when acquiring a new perk.
  • Bug Fix: Fixed a bug where the player could keep the perk if downed during the drinking animation.
  • Bug Fix: Potentially fixed a bug where knifing after buying can stop the player from getting the perk.

v1.0a (03/04/2021)[]

Weapons[]

Carl-Gustaf M2
  • Renamed from "Carl Gustaf M2" to "Carl-Gustaf M2".

v1.0b (03/14/2021)[]

Game[]

Localization
  • Updated localization strings.
  • System modifications for localization.

v1.0c (03/24/2021)[]

Game[]

Localization
  • Updated localization strings.
  • Small adjustment to strings that did not match localization table.
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