Project Lazarus Wiki
Project Lazarus Wiki
Advertisement

A Heads-Up Display, or HUD, is the interface players use to view various information while in-game. The HUD in Project Lazarus currently displays the following information:

Round Indicator[]

The Round Indicator is displayed in the bottom left corner of the screen, and displays the round number the player is on.

Round display











Points Indicator[]

Directly above the Round Indicator is the Points Indicator. This displays the amount of Points the player has.

Points display











Ammunition Indicator[]

The ammunition count is displayed in the bottom right corner of the screen. This displays the the current ammo count left in the magazine, as well as the amount of ammo in reserves.

Ammunation display










XP Indicator[]

At the very bottom of the screen, players can see a white bar which progresses as they earn Experience.

XP Indicator










For now, the only way players can see their level in-game is in Purgatory.

Purtagory XP display










Interaction[]

When the player approaches an interactive object, a dialogue appears describing what the object is and the amount of points required to interact with it (if applicable). When this is displayed, the player can hold F for a short time to expend points and use the object.

Interactive objects include Perk Machines, Doors and Debris, Wall Weapons, the Power Switch on Graduation, Barriers, the Pack-a-Punch machine, the Mystery BoxDowned Players, the Pack-a-Punch key on Graduation, and the "Divert Power" switches on Research. The cassette tapes relating to the musical easter eggs on both maps are also interactive, but no dialogue appears when they are approached.

Interaction display
Advertisement