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The Independence Update was released on July 4, 2024.

v1.0 (7/4/2024)[]

Weapons[]

Desert Eagle
  • Damage: 800 max - 300 min -> 1000 max - 300 min
  • PaP Damage: 1000 max - 666 min -> 1300 max - 666 min
  • Gun Kick: 4.0 -> 6.5
  • Recoil Pitch: 6.0 min - 8.5 max -> 12.0 min - 16.0 max
  • Recoil Yaw: -3.5 min - -2.0 max -> -6.5 min - -4.5 max
TEC-9
  • Inspecting the upgraded weapon will now display module progress in the description.
TMP
  • Fire Rate: ~940 RPM - > ~900 RPM
  • Fire Time: 0.064s -> ~0.066s
  • Mag Size: 20 -> 25
  • Reserves: 120 -> 125
  • PaP Module Desc: "35% chance to deal 0%-350% damage. Variable fire rate." -> "Fires in unpredictable bursts. Deals 30%-360% damage."
  • PaP Fire Mode: Full-Auto -> Auto-Burst
  • PaP Burst Size: N/A -> 4 - 24 rounds
  • PaP Fire Rate: ~940 RPM - > ~1100 RPM
  • PaP Fire Time: 0.064s -> 0.055s RPM
  • PaP Burst Delay: N/A -> 0.25s
  • PaP Mag Size: 40 -> 48
  • PaP Reserves: 200 -> 288
  • Model update.
  • Updated animations.
  • Cleaned up animation code.
KPOS G2
  • Inspecting the upgraded weapon will now display module progress in the description.
AK-47
  • Inspecting the upgraded weapon will now display module progress in the description.
M16A4
  • Inspecting the upgraded weapon will now display module progress in the description.
Ranger
  • Bug Fix: Fixed a visual bug that caused shells to float when reloading right after firing.
"Less Lethal" CQB
  • Rubber Pellets Stun duration: 0.25s -> 1.0s
  • Headshot Multiplier: x1.0 -> x1.5
  • Limb Multiplier: x1.0 -> x0.8
  • PaP Rubber Pellets Stun duration: 0.25s -> 1.0s
  • PaP Headshot Multiplier: x1.5 -> x2.75
  • Pap Bean Bag Stun Duration: 1.5s -> 2.5s
  • PaP Bean Bag Headshot Multiplier: x2.5 -> x4.5
AWP
  • Gun Kick: 2.25 -> 2.8
  • Model update.
  • Updated animations and sounds.
  • Added third person animations.
  • Cleaned up animation code.
Barrett .50cal
  • Damage: 600 max - 600 min (Flat) -> 650 max - 650 min (Flat)
  • PaP Damage: 1000 max - 1000 min (Flat) -> 1200 max - 1200 min (Flat)
  • PaP Anti-Material Rounds Explosion Damage: 2000 max - 1000 min -> 2500 max - 2000 min
  • PaP Anti-Material Rounds Penetration: High (3) -> Very High (4)
  • Model update.
  • Updated animations and sounds.
  • Added third person animations.
  • Cleaned up animation code.
Dragunov SVU
  • Model update.
  • Updated animations and sounds.
  • Added third person animations.
  • Cleaned up animation code.
MSSR
  • Inspecting the upgraded weapon will now display module progress in the description.
  • Model update.
  • Added third person animations.
  • Cleaned up animation code.
Kentucky Long Rifle - New Weapon
Crossbow
  • Inspecting the upgraded weapon will now display module progress in the description.
MGL-LTL Anti-Riot
  • Rubber Grenade Stun Duration: 1.0s -> 2.5s
  • Fire Time: 0.25s (240 RPM) -> 0.20s (300 RPM)
  • Aim Time: 0.4s -> 0.3s
  • Headshot Multiplier: x3.0 -> x5.0
  • Limb Multiplier: x1.0 -> x0.8
  • PaP Headshot Multiplier: x4.0 -> x6.0
  • PaP Limb Multiplier: x1.0 -> x0.8
Weapon Framework
  • Bug Fix: Fixed a visual bug where pressing reload and fire at the exact same time could cause the weapon animations to lock up.
  • Bug Fix: Fixed a visual bug where putting a weapon away in the middle of certain reload or inspect animations could instead cause the weapon to momentarily freeze up before disappearing.

Utilities[]

Mystery Box
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