The M26 MASS Update was released on December 3, 2021.
v1.0 (12/3/2021)[]
Maps[]
- Implemented Christmas decorations.
- Updated door/debris code.
- Updated map geometry.
- Updated invisible walls.
Weapons[]
- Framework
- Empty click sound now replicates.
- Manual Action Weapons
- Bug Fix: Fixed a bug where manual action weapons (e.g. Remington 870, AWP) would not play an empty click sound when completely out of ammo.
- Projectile Weapons
- Impact sounds now replicate.
- Upgraded Beretta M9 projectiles should now be more accurate.
- PaP Module Effect Duration: 1.0s -> 2.5s
- Updated animation with new code.
- Added inspect animation.
- Small model touchup.
- Reworked animations with new code.
- Added inspect animation.
- Small model touchup.
- Reworked animations with new code.
- Added inspect animation.
- Updated model.
- Added inspect animation.
- Small animation update.
- Added inspect animation.
- Updated animation code.
- Minor model touchup.
- Added inspect animation.
- Updated animation code.
- Updated PaP reload animation logic.
- Bug Fix: Should now play an empty click sound when completely out of ammo.
- M26 MASS - New Weapon
- Added to the game.
- Added to the Mystery Box.
- Bug Fix: Should now play an empty click sound when completely out of ammo.
- Bug Fix: Fixed an issue where the Pack-a-Punch module would not be active immediately after equipping.
- Projectiles should now be more accurate.
- Projectiles should now be more accurate.
- Projectiles should now be more accurate.
- Projectiles should now be more accurate.
Utilities[]
- M26 MASS added to the pool.
v1.0a (12/22/2021)[]
Maps[]
- Bug Fix: Fixed a bug where the door to Pack-a-Punch was costing 750 points.
Weapons[]
- PaP Module Effect Text: "X% Damage" -> "X% DMG"
v1.0b (1/6/2022)[]
Game[]
- Bug Fix: Fixed a bug where hipfire reticle would be misaligned.
Weapons[]
- Hip Fire
- Bug Fix: Weapon now always uses center of screen for aim when hip firing.
v1.0c (1/6/2022)[]
Game[]
- Bug Fix: Fixed a bug where the first round, interaction prompts, EXP gains, level ups, announcements were slightly mispositioned.
- Bug Fix: Fixed a bug where the announcement element was stuck on by default.
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