The Nail Gun Update was released on May 12, 2022.
v1.0 (5/12/2022)[]
Game[]
- Out of Bounds
- Updated out of bounds code to teleport players back into the map.
- Player Ragdolls
- Updated player ragdoll code on death.
- Movement speed while getting revived: 30% -> 10%
- Movement speed while performing revive: 50% -> 25%
- Bug Fix: Fixed a bug where the movement speed penalty while performing a revive did not begin immediately.
Game Badges[]
- Renamed from "See You In Hell" to "Skull Crusher".
Maps[]
- Replaced the "See You In Hell" musical Easter Egg song with "Skull Crusher" from Legacy.
Weapons[]
- Framework
- Bug Fix: Fixed a bug where the mouse cursor became a visible square while in-game.
- Sprint
- Updated sprint code.
- Updated sprint code to start based on movement direction instead of the W key.
- Can no longer start sprinting while drinking perks.
- Single Action
- Updated cycle code.
- Bug Fix: Fixed a rare animation bug with reloading and cycling.
- Projectile Weapons
- Projectile speeds should no longer affected by frame rate.
- Bug Fix: Fixed an issue that caused the sights to be slightly misaligned.
- Updated animation code.
- Added inspect animation.
- Minor changes to model.
- Updated animation code.
- Added inspect animation.
- Reload animation touch up.
- Equip animation touch up.
- Minor model clean up.
- Updated animation code.
- Added inspect animation.
- Reload animation touch up.
- Equip animation touch up.
- Small model update.
- Updated animation code.
- Added inspect animation.
- Bug Fix: Fixed a rare bug with reloading that can cause the script to break.
- Nail Gun - New Weapon
- Added to the game.
- Added to the Mystery Box.
Utilities[]
- Nail Gun added to the pool.
- Adjusted Wonder Weapon roll logic.
- Can no longer start sprinting while drinking perks.
v1.0a (5/14/2022)[]
Weapons[]
- Bug Fix: PaP Direct Impact Damage: 0 -> 200
v1.0b (5/17/2022)[]
Game[]
- Security
- Bug Fix: Potentially fixed a bug that caused players to be incorrectly kicked from the game.
v1.0c (5/17/2022)[]
Game[]
- Security
- Bug Fix: Fixed a bug that caused players to be incorrectly kicked from the game.
v1.1 (5/20/2022)[]
Game[]
- Game Over
- Completed Easter Egg tapes now respawn every 10th round.
- Easter Egg music will now be interrupted by game overs.
- Player Systems
- Bug Fix: Potentially fixed a rare bug where players would fail to load into the game.
Maps[]
- Updated musical Easter Egg code.
- Added new randomized spawn locations for musical Easter Egg tapes.
- Completed Easter Egg tapes now respawn every 10th round.
- Updated toilet sound effect.
- Updated divert power system consoles to be more responsive.
- Bug Fix: Fixed a rare bug where the Easter Egg tapes would be unevenly distributed.
Weapons[]
- Framework
- Can once again start sprinting when purchasing perks.
- Players are now instead slowed during the actual drinking portion of the perk animation.
- Bug Fix: Fixed a bug where you could start sprinting while rechambering manually cycled weapons.
- Bug Fix: Potentially fixed a rare bug that cause floating weapons to appear on the map.
- Bug Fix: Fixed a bug that would cause the script to break if the target dies mid swing.
- Bug Fix: Potentially fixed a bug that would cause the knife to be unusable if downed mid swing.
- PaP Damage: 600 - 135 (x4) -> 480 - 60 (x4)
- Gun Kick: 4 -> 6
- Animation touch ups.
- Model update.
- Minor cycle animation touch up.
- Impact Damage: 150 -> 250
- PaP Impact Damage: 200 -> 350
- Headshot Multiplier: x3.0 -> x4.0
- PaP Headshot Multiplier: x4.0 -> x5.0
- Bodyshot Multiplier: x1.5 -> x1.0
- PaP Bodyshot Multiplier: x1.5 -> x1.0
- PaP Splash Damage: 400 - 250 -> 1450 - 600
- PaP Super Splash Damage: 11500 - 2500 -> 20000 - 4000
- PaP Super Splash Radius: 1.2 -> 1.5
Utilities[]
- Can once again start sprinting when purchasing perks.
- Players are now instead slowed during the actual drinking portion of the perk animation.
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