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"Full-auto light machine gun. Moderate fire rate." ― Description

The RPD is a Soviet fully-automatic light machine gun. It can only be acquired through the Mystery Box.

The RPD boasts a high rate of fire and low recoil for its class that allows for the weapon to mow down through large hordes of zombies with its respectable magazine capacity and penetrative capabilities. Its low and controllable recoil allows the player to stay on target with accurate shots while holding down the trigger.

However, the RPD does slightly lower damage per shot compared to other weapons of its class. The belt-fed nature of the RPD also means that reloads take a long time and the weapon is generally slow to handle. Having the weapon out also incurs a noticeable movement speed penalty, though not as drastic as the M249 SAW.

Overall, the RPD is a powerful light machine gun with a fast rate of fire and low recoil that allows the player to maintain precision while providing high damage output. The weapon is able to take down groups of zombies while maintaining stability. However, its handling and reload speed are relatively slow and can leave the player vulnerable.

Pros & Cons[]

Pros:

  • High rate of fire and good damage output.
  • Low recoil.
  • High bullet penetration.

Cons:

  • Slow handling with slow reload speed.
  • Slow mobility when held.
  • Has to be acquired through chance from the Mystery Box.

Weapon Upgrade[]

When upgraded via the Pack-a-Punch machine, the RPD becomes the Demolisher.

With the Scrapper Module, the upgraded weapon has a 20% chance on kill to regain 1 to 10 rounds to the weapon's ammunition reserves.

The weapon cannot gain ammo past its maximum reserves. As such, the module does not grant any benefit while the player is sitting on a full reserve.

In addition to regaining ammunition, the Demolisher benefits from increased base damage. The upgraded weapon also has an increased magazine capacity and a larger pool of reserve ammunition.

RPD vs. Demolisher[]

RPD Demolisher
RPD Hip
RPD PaP Hip
Damage 140 → 100 200 → 140
Range 25 max → 60 min 25 max → 60 min
RPD Damage
RPD PaP Damage
Multipliers Head: ×3.0, Torso: ×1.0, Limbs: ×1.0 Head: ×3.0, Torso: ×1.0, Limbs: ×1.0
Magazine Size 100 125
Ammunition 100+500 125+625
Rate of fire 650 RPM 650 RPM
Fire Mode Fully-Automatic Fully-Automatic
Pack-a-Punch Module > Scrapper Module
Kills have a 20% chance of returning up to 10 ammo to reserves.

Gallery[]

For camouflage images, see RPD/Camouflage.

Trivia[]

  • The base weapon model of the RPD is built by the Roblox user Meanwhile.
  • RPD stands for Ruchnoy Pulemyot Degtyaryova in Russian, which translates to "Degtyaryov hand-held machine gun" after the designer of the weapon.
  • The RPD visibly fires from an open bolt, with the bolt held to the rear of the receiver when ready to fire.
  • When firing, the ammunition belt can be seen feeding into the RPD.
    • When the RPD only has a few rounds left before needing to reload, the end of the belt can be seen.
    • Reloading with very little ammunition remaining in reserves will feed a partial belt.
  • The RPD was added on May 30th, 2020.

Update History[]

G3A3 Update v1.0
  • Added third person animations.
Milkor MGL Update v1.0
  • Reload animation with not enough rounds remaining now properly inserts a partial belt.
MCX-SPEAR Update v1.0
  • Fire Time: 0.08s (750 RPM) -> ~0.092s (650 RPM)
  • Recoil Pitch: -0.75 min - 3.0 max -> -0.75 min - 3.0 max (Unchanged)
  • Recoil Yaw: -3.5 min - 3.5 max -> -4.0 min - 3.0 max
  • Gun Kick: 0.8 -> 1.0
  • Updated animations.
  • Updated animation code.
  • Added inspect animation.
  • Minor model update.
DP-27 Update v1.0
  • Slightly updated equip and sprint animations to feel heavier.
Masada Update v1.0
  • Added an initial equip animation.
Pack-a-Punch Update v1.0
  • Added the upgraded RPD.
RPD Update v1.0 - New Weapon


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